January 2012
3 posts
Tale of Tales in 2011
2011 Was probably the strangest year in the history of Tale of Tales so far. We did not publish a single new game because we devoted all our attention to prototyping two new ideas. And yet both our personal life and our artistic process went through a turbulent stream which may have changed us forever. Prototyping We finalized the Cncntrc prototype in March, renaming it The Cosmos and The Cave,...
Hello 2012! Our yearly time lapse video of our traditional boring New Year’s Eve watching movies and playing videogames.
December 2011
2 posts
November 2011
3 posts
The Graveyard is free today for the occasion of... →
http://Tale-of-Tales.com/TheGraveyard
October 2011
5 posts
September 2011
3 posts
August 2011
3 posts
July 2011
1 post
June 2011
1 post
May 2011
3 posts
April 2011
2 posts
Shut down. And reboot.
It’s time for us to switch back to The Book of 8 now. But we’re giving ourselves a little more time to wrap up Cncntrc and to take care of some unrelated things later this month. We’re eager to get back to the world of 8, though, because we have exciting new ideas.
It started with our realization that we’re not satisfied with the Cncntrc prototype. We need to delve deeper...
March 2011
3 posts
January 2011
3 posts
December 2010
3 posts
Tale of Tales in 2010
Despite only releasing one new game and working mostly behind the scenes on three new projects, 2010 has been a turbulent year for Tale of Tales.
It started in January when registrations for our multiplayer game The Endless Forest had exhausted the number of unique pictograms that serve as the avatars’ names (there is no text in The Endless Forest). A new generation was released on 5...
November 2010
1 post
October 2010
5 posts
September 2010
4 posts
August 2010
1 post
June 2010
4 posts
Let's make Art with Games - presentation slides →
These are the slides of the presentation we gave at the Festival of Games.
Enjoy!